ApproachHow I think about design, build and use AI.

In short

I'm a product designer & engineer, so I rarely stop at the mockup. I design the work, build a fair amount of it, and ship a steady stream of my own ideas in between. To me, design and code aren't two jobs. They're one loop.

How I work with AI

I have a deep sense of empathy for people and I'm very comfortable with machines. That gap between how humans feel and how computers work is exactly what I've always been interested in and working with AI feels like a natural extension of that. I bring half-formed ideas, it brings speed, and somewhere in that back-and-forth new things emerge that didn't exist before. There's something almost magic about collaborating with a non-human entity to make real what was previously unthinkable.

Product Design
LearnStart from the best existing tools. Understand what already works, and why, before inventing anything.
ResearchDig into the problem, the users, and the constraints until the real question is obvious.
WireframeGet the idea out fast and rough, often thinking it through with AI tools like Claude before committing to pixels.
ValidatePut the cheap version in front of stakeholders early, so the expensive work starts on a direction everyone has agreed on.
DesignBuild it in Figma on real components and styles, never one-off screens. The system carries the consistency so my judgment goes to the hard parts.
PrototypeMake it interactive, pressure-test the flow, and send it for approval.
ShipHand off to engineering and stay through the build. I assist on the implementation, hold the intent, and answer the questions that only surface once something is actually being coded.
Next

Design engineer, founding designer, or senior product roles where design and engineering aren't two departments. I do my best work where I can own a surface end to end, from the first wireframe to the shipped code. I love experimenting with latest tech & that's one reason why I'll always be building somethingfor myself.

Let's talk